eb-redverse-technical
earthboundrebirthtechnical_wiki
https://earthboundrebirthtechnical.shoutwiki.com/wiki/Main_Page
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2020-03-15T15:30:09Z
Red-Verse-Writer
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Creating page! Whoo!
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Welcome to the '''Earthbound: Rebirth''' technical wiki. This wiki's main focus is upon gameplay focus and technical aspects, with the story being only focused upon minorly. For information on the story, go to [https://earthbound-redverse.fandom.com/wiki/Earthbound:_Rebirth_Wiki the FANDOM wiki.]
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File:Coil-snake.png
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The Coil Snake's battle sprite.
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== Summary ==
The Coil Snake's battle sprite.
792a5b2f112f3cf7ca55682287c88cd68e554231
File:Coil-snake-overworld.png
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The Overworld sprite for the Coil Snake.
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== Summary ==
The Overworld sprite for the Coil Snake.
e50cc7735e181f6e938ad1a7f1faf062ac4aa7f9
Template:Enemy-infobox
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2020-03-15T16:04:13Z
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Created page with "{| class="infobox" cellpadding=2 cellspacing=2 align=right width=280px style="font-family: verdana, sans-serif; padding: 4px; margin: 0 0 1em 1em; font-size: 10px; background-..."
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{| class="infobox" cellpadding=2 cellspacing=2 align=right width=280px style="font-family: verdana, sans-serif; padding: 4px; margin: 0 0 1em 1em; font-size: 10px; background-color: ghostwhite; border:1px solid #8a8; color:black"
| align="center" colspan="2" bgcolor="#10274c" style="font-size:145%;" | '''<span style="color:white;">{{{name|}}}</span>'''
|-
{{#if:{{{image|}}} |
{{!}} colspan="4" style="text-align:center;padding-bottom:.5em;background:#FFFFFF;border:0px;" {{!}}{{{image}}}
{{!}}-
}}
{{#if:{{{overworld|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Overworld'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{overworld}}}
{{!}}-
}}
{{#if:{{{hp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''HP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{hp}}}
{{!}}-
}}
{{#if:{{{pp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''PP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{pp}}}
{{!}}-
}}
{{#if:{{{offense|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Offense'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{offense}}}
{{!}}-
}}
{{#if:{{{defense|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Defense'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{defense}}}
{{!}}-
}}
{{#if:{{{iq|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''IQ'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{iq}}}
{{!}}-
}}
{{#if:{{{speed|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Speed'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{speed}}}
{{!}}-
}}
{{#if:{{{exp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''EXP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{exp}}}
{{!}}-
}}
{{#if:{{{money|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Money'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{money}}}
{{!}}-
}}
{{#if:{{{item|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Item Drops'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{item}}}
{{!}}-
}}
{{#if:{{{locations|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Locations'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{locations}}}
{{!}}-
}}
{{#if:{{{info|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Jeff's Spy info'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{info}}}
{{!}}-
}}
{{#if:{{{relatives|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Relatives'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{relatives}}}
{{!}}-
}}
{{#if:{{{alias|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Also known as'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{alias}}}
{{!}}-
}}
|}<noinclude>
==Usage==
<pre>{{Enemy-infobox
|name=
|battle sprite=
|overworld sprite=
|hp=
|pp=
|offense=
|defense=
|iq=
|speed=
|exp=
|money=
|item=
|locations=
|info=
|relatives=
|alias=
}}</pre>
[[Category:Infobox templates]]</noinclude>
40399207204fe8fd29cf32fd5f84a5047664d4cc
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/* Usage */
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{| class="infobox" cellpadding=2 cellspacing=2 align=right width=280px style="font-family: verdana, sans-serif; padding: 4px; margin: 0 0 1em 1em; font-size: 10px; background-color: ghostwhite; border:1px solid #8a8; color:black"
| align="center" colspan="2" bgcolor="#10274c" style="font-size:145%;" | '''<span style="color:white;">{{{name|}}}</span>'''
|-
{{#if:{{{image|}}} |
{{!}} colspan="4" style="text-align:center;padding-bottom:.5em;background:#FFFFFF;border:0px;" {{!}}{{{image}}}
{{!}}-
}}
{{#if:{{{overworld|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Overworld'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{overworld}}}
{{!}}-
}}
{{#if:{{{hp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''HP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{hp}}}
{{!}}-
}}
{{#if:{{{pp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''PP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{pp}}}
{{!}}-
}}
{{#if:{{{offense|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Offense'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{offense}}}
{{!}}-
}}
{{#if:{{{defense|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Defense'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{defense}}}
{{!}}-
}}
{{#if:{{{iq|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''IQ'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{iq}}}
{{!}}-
}}
{{#if:{{{speed|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Speed'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{speed}}}
{{!}}-
}}
{{#if:{{{exp|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''EXP'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{exp}}}
{{!}}-
}}
{{#if:{{{money|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Money'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{money}}}
{{!}}-
}}
{{#if:{{{item|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Item Drops'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{item}}}
{{!}}-
}}
{{#if:{{{locations|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Locations'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{locations}}}
{{!}}-
}}
{{#if:{{{info|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Jeff's Spy info'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{info}}}
{{!}}-
}}
{{#if:{{{relatives|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Relatives'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{relatives}}}
{{!}}-
}}
{{#if:{{{alias|}}} |
{{!}} style="background: #D3D3D3; border:0px;" {{!}}'''Also known as'''
{{!}} style="background: #FFFFFF; border:0px;" {{!}}{{{alias}}}
{{!}}-
}}
|}<noinclude>
==Usage==
<pre>{{Enemy-infobox
|name=
|battle sprite=
|overworld sprite=
|hp=
|pp=
|offense=
|defense=
|iq=
|speed=
|exp=
|money=
|drops=
|locations=
|info=
|relatives=
|alias=
}}</pre>
[[Category:Infobox templates]]</noinclude>
dc9d0c73182e991342e63ed6ccffe60326a85049
Coil Snake
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Red-Verse-Writer
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Created page with "{{Enemy-infobox |name=Coil Snake |image=[[File:Coil-snake.png]] |overworld=[[File:Coil-snake-overworld.png]] |hp=20 |pp=0 |offense=3 |defense=4 |iq=5 |speed=2 |exp=2 |money=$4..."
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{{Enemy-infobox
|name=Coil Snake
|image=[[File:Coil-snake.png]]
|overworld=[[File:Coil-snake-overworld.png]]
|hp=20
|pp=0
|offense=3
|defense=4
|iq=5
|speed=2
|exp=2
|money=$4
|drops=[[List of recovery items|Cookie]] (25%)
|location=[[Onett]]<br>[[Threed]]
|info="Coil Snake" HP: 20<br>These snakes enjoy sneaking around in the grass. While physically weak, they have a powerful coil jump.
|relatives=[[Thirsty Coil Snake]]<br>[[Bloodthirsty Coil Snake]]
}}
The '''Coil Snake''' is the weakest enemy encountered in the game, and typically the first encountered. They appear mainly in northern [[Onett]] during the [[Night of the Crash]], but also appear in [[Franklin's Forest]] and occasionally appear in [[Threed]].
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Have a big grin on his face
|Does nothing.
|-
|Bite
|Does low-level damage to one party members.
|-
|Coil around target
|[[Status debuffs|Immobilises]] one enemy for up to two turns.
|}
[[Category:Enemies]]
[[Category:Threed]]
[[Category:Onett]]
[[Category:Franklin's Forest]]
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2020-03-15T17:19:08Z
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{{Enemy-infobox
|name=Coil Snake
|image=[[File:Coil-snake.png]]
|overworld=[[File:Coil-snake-overworld.png]]
|hp=20
|pp=0
|offense=3
|defense=4
|iq=5
|speed=2
|exp=2
|money=$4
|drops=[[List of recovery items|Cookie]] (25%)
|location=[[Onett]]<br>[[Threed]]
|info="Coil Snake" HP: 20<br>These snakes enjoy sneaking around in the grass. While physically weak, they have a powerful coil jump.
|relatives=[[Thirsty Coil Snake]]<br>[[Bloodthirsty Coil Snake]]
}}
The '''Coil Snake''' is the weakest enemy encountered in the game, and typically the first encountered. They appear mainly in northern [[Onett]] during the [[Night of the Crash]], but also appear in [[Franklin's Forest]] and occasionally appear in [[Threed]]. They have a 25% chance of dropping a [[List of recovery items|Cookie]] upon defeat.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Have a big grin on his face
|Does nothing.
|-
|Bite
|Does low-level damage to one party members.
|-
|Coil around target
|[[Status debuffs|Immobilises]] one enemy for up to two turns.
|}
[[Category:Enemies]]
[[Category:Threed]]
[[Category:Onett]]
[[Category:Franklin's Forest]]
243798b80de2dc3819909312088a0a275859cf8e
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2020-03-20T14:43:56Z
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{{Enemy-infobox
|name=Coil Snake
|image=[[File:Coil-snake.png]]
|overworld=[[File:Coil-snake-overworld.png]]
|hp=20
|pp=0
|offense=3
|defense=4
|iq=5
|speed=2
|exp=2
|money=$4
|drops=[[List of recovery items|Cookie]] (25%)
|location=[[Onett]]<br>[[Threed]]
|info="Coil Snake" HP: 20<br>These snakes enjoy sneaking around in the grass. While physically weak, they have a powerful coil jump.
|relatives=[[Thirsty Coil Snake]]<br>[[Bloodthirsty Coil Snake]]
}}
The '''Coil Snake''' is the weakest enemy encountered in the game, and typically the first encountered. They appear mainly in northern [[Onett]] during the [[Night of the Crash]], but also appear in [[Franklin's Forest]] and occasionally appear in [[Threed]]. They have a 25% chance of dropping a [[List of recovery items|Cookie]] upon defeat.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Have a big grin on his face
|Does nothing.
|-
|Bite
|Does low-level damage to one party member.
|-
|Coil around target
|[[Status debuffs|Immobilises]] one party member for up to two turns.
|}
[[Category:Enemies]]
[[Category:Threed]]
[[Category:Onett]]
[[Category:Franklin's Forest]]
[[Category:Animal enemies]]
1810b17e332d31647ddd93583da2e6d646f19db6
Category:Enemies
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Created page with "All enemies in the game."
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All enemies in the game.
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File:Earthbound-fresh-egg.png
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2020-03-15T17:30:37Z
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A Fresh Egg.
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== Summary ==
A Fresh Egg.
d2d9f1a6b0d0adedba3f1ef92df8d42df9bbf6ab
List of recovery items
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2020-03-15T17:42:37Z
Red-Verse-Writer
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Created page with "{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" !Image !Name !Effects !Description !Can be found in... |- | |Antidote |Cures [[Status debuffs|poison]]..."
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{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Image
!Name
!Effects
!Description
!Can be found in...
|-
|
|Antidote
|Cures [[Status debuffs|poison]] and restores 6 HP
|This is the best thing to take if you get poisoned.
|Threed Drugstore, Fiverr Drugstore, Scarab Bazaar, [[Bloodthirsty Coil Snake]] (10% drop)
|-
|
|Bag of Fries
|Restores 25 HP, plus 1% of the consumer's HP
|
|All Burger Stores, [[Yes Man Junior]] (50% drop)
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|[[File:Earthbound-fresh-egg.png]]
|Fresh Egg
|Restores 80 HP, plus 1% of the consumer's HP.
|So fresh, it's still warm! Restores a decent amount of HP.
|Burglin Park (Egg Stand), Dr. Andonuts' Lab (From Cave Boy), Monkey in Talah Rama's Caves (Unlimited supply), Deep Darkness (Vender)
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|Skip Sandwich
|Restores 6 HP and doubles movement speed for 12 seconds.
|What's in these sandwiches? Nobody knows, but they put a spring in your step for a short period of time.
|All Drugstores, All Grocers
|-
|}
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{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Image
!Name
!Effects
!Description
!Can be found in...
|-
|
|Antidote
|Cures [[Status debuffs|poison]] and restores 6 HP
|This is the best thing to take if you get poisoned.
|Threed Drugstore, Fiverr Drugstore, Scarab Bazaar, [[Bloodthirsty Coil Snake]] (10% drop)
|-
|
|Bag of Fries
|Restores 25 HP, plus 1% of the consumer's HP
|
|All Burger Stores, [[Yes Man Junior]] (50% drop)
|-
|
|Cookie
|Restores 6% of the consumer's HP
|
|All Bakeries, [[Coil Snake]] (25% drop), [[Spiteful Crow]] (100% drop)
|-
|
|
|
|
|
|-
|[[File:Earthbound-fresh-egg.png]]
|Fresh Egg
|Restores 80 HP, plus 1% of the consumer's HP.
|So fresh, it's still warm! Restores a decent amount of HP.
|Burglin Park (Egg Stand), Dr. Andonuts' Lab (From Cave Boy), Monkey in Talah Rama's Caves (Unlimited supply), Deep Darkness (Vender)
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|Skip Sandwich
|Restores 6 HP and doubles movement speed for 12 seconds.
|What's in these sandwiches? Nobody knows, but they put a spring in your step for a short period of time.
|All Drugstores, All Grocers
|-
|}
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2020-03-28T10:26:29Z
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{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Image
!Name
!Effects
!Description
!Can be found in...
|-
|
|Antidote
|Cures [[Status debuffs|poison]] and restores 6 HP
|This is the best thing to take if you get poisoned.
|Threed Drugstore, Fiverr Drugstore, Scarab Bazaar, [[Bloodthirsty Coil Snake]] (10% drop)
|-
|
|Bag of Fries
|Restores 25 HP, plus 1% of the consumer's HP
|
|All Burger Stores, [[Yes Man Junior]] (50% drop)
|-
|
|Cookie
|Restores 6% of the consumer's HP
|
|All Bakeries, [[Coil Snake]] (25% drop), [[Spiteful Crow]] (100% drop)
|-
|
|
|
|
|
|-
|[[File:Earthbound-fresh-egg.png]]
|Fresh Egg
|Restores 80 HP, plus 1% of the consumer's HP.
|So fresh, it's still warm! Restores a decent amount of HP.
|Burglin Park (Egg Stand), Dr. Andonuts' Lab (From [[Cave Boy]]), Monkey in Talah Rama's Caves (Unlimited supply), Deep Darkness (Vender)
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|-
|
|Skip Sandwich
|Restores 6 HP and doubles movement speed for 12 seconds.
|What's in these sandwiches? Nobody knows, but they put a spring in your step for a short period of time.
|All Drugstores, All Grocers
|-
|}
313b589e1ee003b2ac11e6247461c9f57f092ab7
File:New-age-retro-hippie-overworld.png
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2020-03-20T14:23:41Z
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:New-age-retro-hippie.png
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The New Age Retro Hippie's battle sprite.
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== Summary ==
The New Age Retro Hippie's battle sprite.
026a4979a4180b88161afc8f85797f243dfd3c78
New Age Retro Hippie
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2020-03-20T14:42:20Z
Red-Verse-Writer
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Created page with "{{Enemy-infobox |name=New Age Retro Hippie |image=[[File:New-age-retro-hippie.png]] |overworld=[[File:New-age-retro-hippie-overworld.png]] |hp=178 |pp=0 |offense=14 |defense=1..."
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{{Enemy-infobox
|name=New Age Retro Hippie
|image=[[File:New-age-retro-hippie.png]]
|overworld=[[File:New-age-retro-hippie-overworld.png]]
|hp=178
|pp=0
|offense=14
|defense=19
|iq=25
|speed=5
|exp=300
|money=$25
|drops=[[List of other items|Ruler]] (100%), [[List of battle items|Bullhorn]] (20.5%)
|location=[[Twoson]]<br>[[Fourside]]<br>[[Sixston]]
|info="New Age Retro Hippie" HP: 178<br>These "hippies" hang out around towns such as Twoson. Their one purpose in life seems to be to make the going harder for others.
|relatives=[[Futuristic Old-School Hippette]]<br>[[Trippin' 60s Pseudo-Hippie]]<br>[[Overrecycled]]
}}
The '''New-Age Retro Hippie''' is a human enemy that appears mainly in southern [[Twoson]], [[Sixston]], occasionally in western [[Fourside]]. He always drops a [[List of other items|Ruler]] upon defeat, but also has a 20.5% chance to drop a [[List of battle items|Bullhorn]] instead. Most of his attacks are weak, but he is completely immune to Brainshock and he has several moves based upon either raising his own stats or lowering a party member's own, or even applying status debuffs to one of them. He also rarely attacks and spends most of his time either performing stat-effecting moves or simply wasting his turn - this is mainly because real-life hippies are supposed to be non-violent.
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Bash
|Does low-level damage to one party member.
|-
|Use the Bullhorn - "Your mother is calling for you!"
|Depending on the party member's IQ, it either lowers their offense and defense or raises their offense for the rest of the battle.
|-
|Use the [[List of battle items|Toothbrush]]
|[[Status debuffs|Solidifies]] one party member for up to five turns.
|-
|Use the Ruler
|"Properly measure the length of things" (No effect).
|-
|Meditate
|No effect
|-
|Make a dopey face
|No effect
|-
|Fly into a rage
|Generic [[List of defensive PSI|PSI Offense Up α]]
|-
|}
[[Category:Enemies]]
[[Category:Twoson]]
[[Category:Fourside]]
[[Category:Sixston]]
[[Category:Human enemies]]
6b5bbdd08a81d67e51a0cfcccde5324503c4e48e
Category:Human enemies
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2020-03-20T14:43:54Z
Red-Verse-Writer
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Created page with "Enemies who are completely human. When defeated, they typically "turn back to normal"."
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Enemies who are completely human. When defeated, they typically "turn back to normal".
74c182a994383f57ce173a6f6188aab1de1abc72
Category:Animal enemies
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2020-03-20T14:46:20Z
Red-Verse-Writer
30608202
Created page with "Enemies that are unaltered animals, native to Earth or not. When defeated, they typically "become tame"."
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Enemies that are unaltered animals, native to Earth or not. When defeated, they typically "become tame".
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File:Starman.png
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The Starman's battle sprite.
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== Summary ==
The Starman's battle sprite.
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File:Starman-overworld.png
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2020-03-20T17:16:21Z
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The Starman's overworld sprite
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== Summary ==
The Starman's overworld sprite
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Starman
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2020-03-20T17:52:52Z
Red-Verse-Writer
30608202
Created page with "{{Enemy-infobox |name=Starman |image=[[File:Starman.png]] |overworld=[[File:Starman-overworld.png]] |hp=500 |pp=200 |offense=103 |defense=124 |iq=152 |speed=75 |exp=2,339 |mon..."
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{{Enemy-infobox
|name=Starman
|image=[[File:Starman.png]]
|overworld=[[File:Starman-overworld.png]]
|hp=500
|pp=200
|offense=103
|defense=124
|iq=152
|speed=75
|exp=2,339
|money=$750
|drops=[[List of recovery items|Brain food lunch]] (100%), [[List of recovery items|PSI Stone]] (1%),
|location=[[Mars]]<br>[[]]
|info="Starman" HP: 500<br>The lowest ranking member in the hierarchy of the biomechanical Starman race. While unspecialised, they are still very dangerous when push comes to shove.
|relatives=[[Starman Super]]<br>[[Starman Scout]]<br>[[Starman Medic]]<br>[[Starman Engineer]]<br>[[Starman Navigator]]<br>[[Starman Spy]]<br>[[Starman PSImaniac]]<br>[[Starman X]]<br>[[Ghost of Starman]]<br>[[Starman Artillery]]<br>[[Starman Heavy Weapons]]<br>[[Starman Demolitionist]]<br>[[Starman Sniper]]<br>[[Captain Deepsea]]<br>[[Remnants]]<br>[[Plantified Starman]]<br>[[Final Starman]]
}}
The '''Starman''' is the weakest and most common type of Starman encountered in the game. They are first encountered on their homeworld of [[Mars]], and later appear in the [[Invasion of Sixston|invasion]] of [[Sixston]], in the [[Stonehenge]] base, on [[Titan]], [[Uranus]], [[Neptune]], [[Pluto]], [[Eris]] and [[Makemake]], in the [[Ceres|Ceresian Base]], and occasionally on [[Mt. Itoi]]. They always drop a [[List of crafting items|Mars Metal]] and [[List of recovery items|Brain food lunch]] upon defeat, but also have a 1% chance of instead dropping a [[List of status items|PSI Stone]].
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Be on guard
|Guards and halves all physical taken in the next turn
|-
|Fire a beam
|Does mid-level damage to a single party member and has a 12.5% chance of [[Status debuffs|beaming]] them
|-
|Use a [[List of status items|Sudden Guts Pill]]
|Doubles the user's Offense and Defense for the rest of the battle
|-
|[[List of defensive PSI|PSI Magnet α]]
|Siphons 1-4 PP from a single party member
|-
|[[List of offensive PSI|PK Fire α]]
|Does 55-95 Fire-based damage to a row of party members and has a 40% chance of [[Status debuffs|igniting]] them
|-
|[[List of offensive PSI|PK Fire β]]
|Does 100-150 Fire-based damage to a row of party members and has a 75% chance of [[Status debuffs|igniting]] them
|-
|PK Freeze α
|Does 100-140 Ice-based damage to a single party member and has a 25% chance of causing [[Status debuffs|solidification]]
|-
|Call for help
|Has a 75.5% chance of calling another Starman, a [[Starman Super]], [[Starman Navigator]], [[Starman Scout]], [[Starman Medic]], [[Starman Engineer]], [[Starman Spy]], [[Starman PSImaniac]], [[Starman Artillery]], [[Starman Heavy Weapons]], [[Starman Demolitionist]] or [[Starman Sniper]] to the battle
|-
|PSI Shield Σ
|Protects all enemies with a power shield, protecting them from PSI damage
|-
|PK Thunder β
|Does 100-200 Lightning-based damage to a random enemy, reduces their psychic shield by one level and has a 25% chance of causing [[Status debuffs|paralysis]]
|-
|PK Starstorm α
|Does 200-320 Light-based damage to all enemies and reduces their shield by one level
|}
[[Category:Enemies]]
[[Category:Mars]]
[[Category:Titan]]
[[Category:Uranus]]
[[Category:Neptune]]
[[Category:Pluto]]
[[Category:Eris]]
[[Category:Ceres]]
[[Category:Makemake]]
[[Category:Alien enemies]]
[[Category:Robot enemies]]
[[Category:Mt. Itoi]]
[[Category:Starmen]]
d78d06609b7e14d2fba0eb750afdb5d0aaec0af9
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{{Enemy-infobox
|name=Starman
|image=[[File:Starman.png]]
|overworld=[[File:Starman-overworld.png]]
|hp=500
|pp=200
|offense=103
|defense=124
|iq=152
|speed=75
|exp=2,339
|money=$750
|drops=[[List of recovery items|Brain food lunch]] (100%), [[List of recovery items|PSI Stone]] (1%),
|location=[[Mars]]<br>[[]]
|info="Starman" HP: 500<br>The lowest ranking member in the hierarchy of the biomechanical Starman race. While unspecialised, they are still very dangerous when push comes to shove.
|relatives=[[Starman Super]]<br>[[Starman Scout]]<br>[[Starman Medic]]<br>[[Starman Engineer]]<br>[[Starman Navigator]]<br>[[Starman Spy]]<br>[[Starman PSImaniac]]<br>[[Starman X]]<br>[[Ghost of Starman]]<br>[[Starman Artillery]]<br>[[Starman Heavy Weapons]]<br>[[Starman Demolitionist]]<br>[[Starman Sniper]]<br>[[Captain Deepsea]]<br>[[Remnants]]<br>[[Plantified Starman]]<br>[[Final Starman]]
}}
The '''Starman''' is the weakest and most common type of Starman encountered in the game. They are first encountered on their homeworld of [[Mars]], and later appear in the [[Invasion of Sixston|invasion]] of [[Sixston]], in the [[Stonehenge]] base, on [[Titan]], [[Uranus]], [[Neptune]], [[Pluto]], [[Eris]] and [[Makemake]], in the [[Ceres|Ceresian Base]], and occasionally on [[Mt. Itoi]]. They always drop a [[List of crafting items|Mars Metal]] and [[List of recovery items|Brain food lunch]] upon defeat, but also have a 1% chance of instead dropping a [[List of status items|PSI Stone]].
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Be on guard
|Guards and halves all physical taken in the next turn
|-
|Fire a beam
|Does mid-level damage to a single party member and has a 12.5% chance of [[Status debuffs|beaming]] them
|-
|Use a [[List of status items|Sudden Guts Pill]]
|Doubles the user's Offense and Defense for the rest of the battle
|-
|[[List of defensive PSI|PSI Magnet α]]
|Siphons 1-4 PP from a single party member
|-
|[[List of offensive PSI|PK Fire α]]
|Does 55-95 Fire-based damage to a row of party members and has a 40% chance of [[Status debuffs|igniting]] them
|-
|[[List of offensive PSI|PK Fire β]]
|Does 100-150 Fire-based damage to a row of party members and has a 75% chance of [[Status debuffs|igniting]] them
|-
|PK Freeze α
|Does 100-140 Ice-based damage to a single party member and has a 25% chance of causing [[Status debuffs|solidification]]
|-
|Call for help
|Has a 75.5% chance of calling another Starman, a [[Starman Super]], [[Starman Navigator]], [[Starman Scout]], [[Starman Medic]], [[Starman Engineer]], [[Starman Spy]], [[Starman PSImaniac]], [[Starman Artillery]], [[Starman Heavy Weapons]], [[Starman Demolitionist]] or [[Starman Sniper]] to the battle
|-
|[[List of defensive PSI|PSI Shield Σ]]
|Protects all enemies with a power shield, protecting them from PSI damage
|-
[[List of offensive PSI||PK Thunder β]]
|Does 100-200 Lightning-based damage to a random enemy, reduces their psychic shield by one level and has a 25% chance of causing [[Status debuffs|paralysis]]
|-
|[[List of offensive PSI|PK Starstorm α]]
|Does 200-320 Light-based damage to all enemies and reduces their shield by one level
|}
In [[Ness's Magicant]], a Starman appears representing his sense of sight.
[[Category:Enemies]]
[[Category:Mars]]
[[Category:Titan]]
[[Category:Uranus]]
[[Category:Neptune]]
[[Category:Pluto]]
[[Category:Eris]]
[[Category:Ceres]]
[[Category:Makemake]]
[[Category:Alien enemies]]
[[Category:Robot enemies]]
[[Category:Mt. Itoi]]
[[Category:Starmen]]
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{{Enemy-infobox
|name=Starman
|image=[[File:Starman.png]]
|overworld=[[File:Starman-overworld.png]]
|hp=500
|pp=200
|offense=103
|defense=124
|iq=152
|speed=75
|exp=2,339
|money=$750
|drops=[[List of recovery items|Brain food lunch]] (100%), [[List of recovery items|PSI Stone]] (1%),
|location=[[Mars]]<br>[[]]
|info="Starman" HP: 500<br>The lowest ranking member in the hierarchy of the biomechanical Starman race. While unspecialised, they are still very dangerous when push comes to shove.
|relatives=[[Starman Super]]<br>[[Starman Scout]]<br>[[Starman Medic]]<br>[[Starman Engineer]]<br>[[Starman Navigator]]<br>[[Starman Spy]]<br>[[Starman PSImaniac]]<br>[[Starman X]]<br>[[Ghost of Starman]]<br>[[Starman Artillery]]<br>[[Starman Heavy Weapons]]<br>[[Starman Demolitionist]]<br>[[Starman Sniper]]<br>[[Captain Deepsea]]<br>[[Remnants]]<br>[[Plantified Starman]]<br>[[Final Starman]]
}}
The '''Starman''' is the weakest and most common type of Starman encountered in the game. They are first encountered on their homeworld of [[Mars]], and later appear in the [[Invasion of Sixston|invasion]] of [[Sixston]], in the [[Stonehenge]] base, on [[Titan]], [[Uranus]], [[Neptune]], [[Pluto]], [[Eris]] and [[Makemake]], in the [[Ceres|Ceresian Base]], and occasionally on [[Mt. Itoi]]. They always drop a [[List of crafting items|Mars Metal]] and [[List of recovery items|Brain food lunch]] upon defeat, but also have a 1% chance of instead dropping a [[List of status items|PSI Stone]].
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Be on guard
|Guards and halves all physical taken in the next turn
|-
|Fire a beam
|Does mid-level damage to a single party member and has a 12.5% chance of [[Status debuffs|beaming]] them
|-
|Use a [[List of status items|Sudden Guts Pill]]
|Doubles the user's Offense and Defense for the rest of the battle
|-
|[[List of defensive PSI|PSI Magnet α]]
|Siphons 1-4 PP from a single party member
|-
|[[List of offensive PSI|PK Fire α]]
|Does 55-95 Fire-based damage to a row of party members and has a 40% chance of [[Status debuffs|igniting]] them
|-
|[[List of offensive PSI|PK Fire β]]
|Does 100-150 Fire-based damage to a row of party members and has a 75% chance of [[Status debuffs|igniting]] them
|-
|PK Freeze α
|Does 100-140 Ice-based damage to a single party member and has a 25% chance of causing [[Status debuffs|solidification]]
|-
|Call for help
|Has a 75.5% chance of calling another Starman, a [[Starman Super]], [[Starman Navigator]], [[Starman Scout]], [[Starman Medic]], [[Starman Engineer]], [[Starman Spy]], [[Starman PSImaniac]], [[Starman Artillery]], [[Starman Heavy Weapons]], [[Starman Demolitionist]] or [[Starman Sniper]] to the battle
|-
|[[List of defensive PSI|PSI Shield Σ]]
|Protects all enemies with a power shield, protecting them from PSI damage
|-
[[List of offensive PSI|PK Thunder β]]
|Does 100-200 Lightning-based damage to a random enemy, reduces their psychic shield by one level and has a 25% chance of causing [[Status debuffs|paralysis]]
|-
|[[List of offensive PSI|PK Starstorm α]]
|Does 200-320 Light-based damage to all enemies and reduces their shield by one level
|}
In [[Ness's Magicant]], a Starman appears representing his sense of sight.
[[Category:Enemies]]
[[Category:Mars]]
[[Category:Titan]]
[[Category:Uranus]]
[[Category:Neptune]]
[[Category:Pluto]]
[[Category:Eris]]
[[Category:Ceres]]
[[Category:Makemake]]
[[Category:Alien enemies]]
[[Category:Robot enemies]]
[[Category:Mt. Itoi]]
[[Category:Starmen]]
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wikitext
text/x-wiki
{{Enemy-infobox
|name=Starman
|image=[[File:Starman.png]]
|overworld=[[File:Starman-overworld.png]]
|hp=500
|pp=200
|offense=103
|defense=124
|iq=152
|speed=75
|exp=2,339
|money=$750
|drops=[[List of recovery items|Brain food lunch]] (100%), [[List of recovery items|PSI Stone]] (1%),
|location=[[Mars]]<br>[[]]
|info="Starman" HP: 500<br>The lowest ranking member in the hierarchy of the biomechanical Starman race. While unspecialised, they are still very dangerous when push comes to shove.
|relatives=[[Starman Super]]<br>[[Starman Scout]]<br>[[Starman Medic]]<br>[[Starman Engineer]]<br>[[Starman Navigator]]<br>[[Starman Spy]]<br>[[Starman PSImaniac]]<br>[[Starman X]]<br>[[Ghost of Starman]]<br>[[Starman Artillery]]<br>[[Starman Heavy Weapons]]<br>[[Starman Demolitionist]]<br>[[Starman Sniper]]<br>[[Captain Deepsea]]<br>[[Remnants]]<br>[[Plantified Starman]]<br>[[Final Starman]]
}}
The '''Starman''' is the weakest and most common type of Starman encountered in the game. They are first encountered on their homeworld of [[Mars]], and later appear in the [[Invasion of Sixston|invasion]] of [[Sixston]], in the [[Stonehenge]] base, on [[Titan]], [[Uranus]], [[Neptune]], [[Pluto]], [[Eris]] and [[Makemake]], in the [[Ceres|Ceresian Base]], and occasionally on [[Mt. Itoi]]. They always drop a [[List of crafting items|Mars Metal]] and [[List of recovery items|Brain food lunch]] upon defeat, but also have a 1% chance of instead dropping a [[List of status items|PSI Stone]].
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Text
!Effect
|-
|Be on guard
|Guards and halves all physical taken in the next turn
|-
|Fire a beam
|Does mid-level damage to a single party member and has a 12.5% chance of [[Status debuffs|beaming]] them
|-
|Use a [[List of status items|Sudden Guts Pill]]
|Doubles the user's Offense and Defense for the rest of the battle
|-
|[[List of defensive PSI|PSI Magnet α]]
|Siphons 1-4 PP from a single party member
|-
|[[List of offensive PSI|PK Fire α]]
|Does 55-95 Fire-based damage to a row of party members and has a 40% chance of [[Status debuffs|igniting]] them
|-
|[[List of offensive PSI|PK Fire β]]
|Does 100-150 Fire-based damage to a row of party members and has a 75% chance of [[Status debuffs|igniting]] them
|-
|PK Freeze α
|Does 100-140 Ice-based damage to a single party member and has a 25% chance of causing [[Status debuffs|solidification]]
|-
|Call for help
|Has a 75.5% chance of calling another Starman, a [[Starman Super]], [[Starman Navigator]], [[Starman Scout]], [[Starman Medic]], [[Starman Engineer]], [[Starman Spy]], [[Starman PSImaniac]], [[Starman Artillery]], [[Starman Heavy Weapons]], [[Starman Demolitionist]] or [[Starman Sniper]] to the battle
|-
|[[List of defensive PSI|PSI Shield Σ]]
|Protects all enemies with a power shield, protecting them from PSI damage
|-
|[[List of offensive PSI|PK Thunder β]]
|Does 100-200 Lightning-based damage to a random enemy, reduces their psychic shield by one level and has a 25% chance of causing [[Status debuffs|paralysis]]
|-
|[[List of offensive PSI|PK Starstorm α]]
|Does 200-320 Light-based damage to all enemies and reduces their shield by one level
|}
In [[Ness's Magicant]], a Starman appears representing his sense of sight.
[[Category:Enemies]]
[[Category:Mars]]
[[Category:Titan]]
[[Category:Uranus]]
[[Category:Neptune]]
[[Category:Pluto]]
[[Category:Eris]]
[[Category:Ceres]]
[[Category:Makemake]]
[[Category:Alien enemies]]
[[Category:Robot enemies]]
[[Category:Mt. Itoi]]
[[Category:Starmen]]
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Category:Twoson
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Red-Verse-Writer
30608202
Created page with "Articles related to the town of [[Twoson (location)|Twoson]]."
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Articles related to the town of [[Twoson (location)|Twoson]].
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List of defensive PSI
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Created page with "{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" !Name !PP cost !Learnt by !Leant at !Effects !Description |- |PSI Offense Up α | | | |Raises the user..."
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{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!Name
!PP cost
!Learnt by
!Leant at
!Effects
!Description
|-
|PSI Offense Up α
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|Raises the user's offense by 5-10% for the rest of the battle.
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|PSI Offense Up β
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|Raises one party member's offense by 6-12% for the rest of the battle.
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|PSI Offense Up ∑
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|Raises all party members' offense by 7-14% for the rest of the battle.
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|PSI Offense Up γ
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|Raises one party member's offense by 125-175% for the rest of the battle.
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|PSI Offense Up Ω
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|Raises all party members' offense by 125-175% for the rest of the battle.
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|}
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